Games
Beat the Monster Hero
Mobile rhythm JRPG: the camera reads your punches, so combat is played with your body instead of buttons.

The idea
A turn-based JRPG where combat isn’t tapped: the phone camera reads your movement and turns every punch into a hit on the beat.
The problem
Mobile rhythm games are played with a thumb. That strips out the very thing that makes a fight fun: the physical feel of landing a blow.
The solution
The camera becomes the controller. The game tracks posture in real time and scores punches against each track’s tempo. Around that sit gear progression, a coach that guides the player, and short rounds designed to be played standing up.
Everything runs on the device: no video ever leaves the phone.
Status
In active development. A playable web build is live and the Android APK is in preparation. Right now the save lives on the device itself.
What’s coming
Google sign-in is in development. With it, progress, gear and streaks stop depending on one particular phone: they come back when you switch handsets and carry on anywhere else.
None of this touches the camera: video will keep never leaving the device, whatever happens.
