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Beat the Monster Hero

Mobile rhythm JRPG: the camera reads your punches, so combat is played with your body instead of buttons.

Beat the Monster Hero logo on a purple background with concentric waves

The idea

A turn-based JRPG where combat isn’t tapped: the phone camera reads your movement and turns every punch into a hit on the beat.

The problem

Mobile rhythm games are played with a thumb. That strips out the very thing that makes a fight fun: the physical feel of landing a blow.

The solution

The camera becomes the controller. The game tracks posture in real time and scores punches against each track’s tempo. Around that sit gear progression, a coach that guides the player, and short rounds designed to be played standing up.

Everything runs on the device: no video ever leaves the phone.

Status

In active development. A playable web build is live and the Android APK is in preparation. Right now the save lives on the device itself.

What’s coming

Google sign-in is in development. With it, progress, gear and streaks stop depending on one particular phone: they come back when you switch handsets and carry on anywhere else.

None of this touches the camera: video will keep never leaving the device, whatever happens.

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